Florian Rival/GDevelop: Release 3.6.77

Name: GDevelop

Owner: Florian Rival

Release: GDevelop 3.6.77

Released: 2015-01-22

License: NOASSERTION

Release Assets:

  • Added Shape Painter objects for HTML5 games (already available for native games).
  • Added Panel Sprite ("9-patch") objects for HTML5 games (already available for native games).
  • Added Text entry objects for HTML5 games (already available for native games).
  • Added support for "Change global color" action for Sprite objects in HTML5 games.
  • Added LastPressedKey() expression to get the name of the latest pressed key.
  • Fixed hitboxes of Tiled Sprite and Text objects not always properly updated on HTML5 games.
  • Ensure that platformer objects are able to jump after being stuck into an obstacle.
  • HTML5 games are now fullscreen by default.
  • Fixed crashes with extensions (like LinkedObjects) due to an internal error in the game engine.
  • Auto complete automatism name when editing a condition or action and clicking on the button next to the parameter field.
  • Updated Pixi.js, the HTML5 rendering engine used by GDevelop, to the latest version.
  • Disable ribbon buttons in the Scene tab according to the scene editor state (preview or edition).
  • Translations are now made using Crowdin.com: https://crowdin.com/project/gdevelop (Any help is welcome! :D).

Note: this version has a bug making it unstable, download version 3.6.78 instead.

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