Florian Rival/GDevelop: Release 4.0.92

  • Platformer object now have an option allowing them to grab platform ledges. Activate this option in the behavior and be sure to also enable this on platforms.
  • Animations of Sprite objects can now be named. Specific actions/conditions are also available.
  • Add basic support for effects for HTML5 games. ✨ For now, there are 3 simple effects (Night, LightNight, Sepia) and you can apply one of them on each layer of a scene.
  • Performance improvement for HTML5 games.
  • Fix text rendering when using a custom font, when exporting HTML5 games with Cocos2d-JS.
  • Add support for non-smoothed texture for HTML5 games using Cocos2d-JS.
  • Add support for storage actions when for HTML5 games using Cocos2d-JS on Android/iOS.
  • When searching in events, events that are matched are unfolded.
  • Provide compatibility with Windows high contrast themes (thanks @RandomShaper!)
  • Reduced installation size by removing useless files for an extension

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