Florian Rival/GDevelop: Release 4.0.93

Name: GDevelop

Owner: Florian Rival

Release: GDevelop 4.0.93

Released: 2016-10-31

License: NOASSERTION

Release Assets:

  • New Inventory extension. This allows to store one or more inventories in memory, where items can be added, removed, marked as equipped...
  • New Anchor behavior. This allows to automatically position objects near the edge of the window, even if the game window was resized. (@victorlevasseur )
  • New SystemInfo extension with a condition to check if the game is running on mobile.
  • Add expression to retrieve the number of subitems from a structure variable (thanks @Wend1go!)
  • Fix music looping in HTML5 games
  • Fix loading stored values set to 0/empty string in HTML5 games
  • Fix name of pasted scenes/external events/layouts having an extra space.
  • Fix platformer objects stuck in floor when resized when the origin is not at the top left of the object
  • Texture loading optimization (@victorlevasseur )
  • Improve HTML5 games performance by avoiding internal allocations in the game engine.
  • Expand/Collapse instructions categories when user clicks on them (@victorlevasseur )
  • New Link event editor, with support for linking to an events group from another scene (@victorlevasseur )
  • Optimize collisions detection for objects with very large number of hitboxes (like Tilemap objects) (@victorlevasseur )
  • Fix link events not working properly when multiple scene linked to the same events
  • Fix C++ Event editor adding empty line to the includes (@victorlevasseur )
  • Fixes for Fedora 24 (@victorlevasseur )
  • Fixes for a few potential crash thanks to @victorlevasseur

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