Florian Rival/GDevelop: Release v5.0.0-beta36

  • Add Piskel, a pixel art and sprite editor, in GDevelop to allow to edit or create images for any objects. 🖌Thanks @blurymind for the work on this new feature! 🎨
  • Fix the cancel button on the confirm closing dialog.
  • Add Opacity expression for Sprite objects.
  • Add option to enable/disable stopping sounds on scene startup in properties of a scene.
  • Fix to avoid popovers (displayed for example in Events Editors) to go outside of the screen.
  • Fix distance condition. Thanks @Lizard-13!
  • Optimizations to avoid inactive scene editors to drain CPU.
  • Other minor changes/improvements

Piskel is also an open-source software.

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