Florian Rival/GDevelop: Release v5.0.0-beta45

  • ⏰New Profiler, to measure times spent in the different part of the engine/events while a game is played! More information: http://wiki.compilgames.net/doku.php/gdevelop5/interface/debugger/profile-your-game
  • Fixes and new actions for Facebook Instant Games.
  • 🤓 Update documentation and add support for declaring extensions directly in JavaScript. Click here to learn how to create your extension.
  • Add "analyze objects used in events" to the events context menu.
  • Add Piskel improvements, including a button to choose folder of images. Thanks @blurymind!
  • Add support for audio dynamic pitch. Thanks @Lizard-13!
  • Add raycast-to-position condition. Thanks @Lizard-13!
  • Fix compilation issue on Windows. Thanks @Nnarol!
  • Fix camera stuck in panning mode in scene editor. Thanks @Wend1go!
  • Fix crash when resizing an editor

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