Florian Rival/GDevelop: Release v5.0.0-beta50

New features ✨

  • Add conditions and actions to use the device orientation sensor. (Thanks @Wend1go for this new feature!😍)
    • This comes with 2 new examples about Device Sensors.
  • Add a Search/Replace panel in Events Editor. Open it with the search icon in the toolbar or press Ctrl+F (your help is welcome to write a documentation section about this!)
  • Add the Monaco code editor for editing JavaScript code events with:
  • Add 8 new examples and update another example (Thanks @ddabrahim for these! 😍)
  • Add drag'n'drop support for conditions and actions!
    • You can move the selected condition or action (or more, if you select more than one) to another position in the list or event to a list in another event.
    • Press Ctrl (or Cmd on macOS) before dragging the conditions/actions to clone them instead of moving them.
    • Your help is welcome to write a section in the documentation about this!

Improvements 💖

  • Add help links for Facebook Instant Games actions.
  • Add options in the right click menu to move scene/external events or external layouts up or down in the Project Manager.
  • Add support for fullscreen when the game is exported to Windows/macOS/Linux and closing the app.
  • Add descriptions for all examples, a search box and chips to filter the examples according to the extensions they are using.
  • Reduce margins of various part in the interface to optimize space and layout.
  • Update links to Discord to send users to #announces channel (thanks @Bouh! 😍)
  • Improve the layout of the properties editor to have a more condensed view.
  • Refined search in documentation.
  • Round width/height when resizing an object

Bug fixes 🐛

  • Fix behavior activated condition (thanks @Lizard-13! 😍)
  • Fixed the error message not always triggering properly when selecting an object in events
  • Fix flickering on mobile and transparent background (thanks @Bouh! 😍)
  • Fix selected object not highlighted in Objects list.
  • Fix Shift key wrongly detected as pressed in scene editor
  • Prevent negative width/height when resizing
  • Fix properties editor not refreshed after resizing
  • Fix potential memory corruption/crashs after clicking on undo/redo in scene editor.
  • Fix potential crash after duplicating/renaming an object.

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