Florian Rival/GDevelop: Release v5.0.0-beta51

  • Add Facebook Instant Game example (Thanks @Bouh!)
  • Add annotations to TiledSprite object and Platform behavior for JavaScript events
  • Add object timers (thanks @Lizard-13 for building this!) and an example of their usage
    • You can now start timers that are specific to object instances on the scene, using similar actions to the usual scene timers. It's useful like object variables to keep track of the progress or timing for each instances separately.
  • Fix resizing objects with grid activated
  • Fix corruption of texture name in the editor of particle emitters objects

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