Florian Rival/GDevelop: Release v5.0.0-beta54
Name: GDevelop
Owner: Florian Rival
Release: 5.0.0-beta54
Released: 2018-10-21
License: NOASSERTION
Release Assets:
✨ New features
- ✨Introducing Functions ⚙️. Functions allow you to create new actions, conditions or expressions using events.
- This is an advanced and very powerful feature: Functions will be shareable in the near future, allowing for even faster game creation and sharing of features between games.
- Read more about functions on the wiki. 📚
- This feature is in alpha mode (and may slightly evolve). You must enable it manually in the preferences. Please report any issue!
- 🔊Added jsfx, a sound generator that can be used to create sound effects in record time for your games.
- Open it by clicking on the pen next the audio file in actions to play sounds.
- Thanks @blurymind for suggesting and implementing this addition.
💝 Improvements
- Objects can now be positionned on the scene by drag'n'dropping them from the list of objects to the scene.
- You can also click on an object in the list, right click on the scene and choose the option to add an instance of it. (Thanks @blurymind!)
- Added 3 new examples (Thanks @ddabrahim!)
- including a simple level editor with an example of a function.
- Add more JavaScript annotations (for autocompletion) (Thanks @Wend1go!)
- Add option to scan for new image resources or remove unused images in Resource Editor (Thanks @blurymind)
- Press Alt while moving an object to ignore grid (Thanks @kdparkinson)
- Add Edit Object and Delete options to context menu on Scene Editor (Thanks @blurymind!)
- Performance improvements in the IDE
- Add word wrapping for Text Object (Thanks @Lizard-13!). Resize an instance of a text object on the scene to have it wrapped (you can also use events to do the same).
- Snap position of objects to the grid when inserted (Thanks @blurymind!)
- Add "Add event", "Add Subevent" and "Add Other" options in context menu in the EventsSheet (Thanks @blurymind!)
- Add option to customize particles rotation speed (thanks @Lizard-13!)
- Add button to rotate the selected instances in the Scene Editor (thanks @blurymind!)
🐛 Bug fixes
- Fix selection of instances on hidden layers (Thanks @blurymind!)
- Fix action to open URL in games
- Fix True/False buttons in events sheet
- Fix missing support for Escape key in "Key Pressed" condition.
- Fix long action/condition words not breaking properly in the editor.
- Ensure confirmation of project closing is shown when pressing Ctrl+W (or Cmd+W).