Florian Rival/GDevelop: Release v5.0.0-beta61

Note: if you're using AdMob ads and want to load a new ad after showing one, you now have to delete the previous one to get a new.

💝 Improvements

  • Add actions to set Sprite size in pixels (thanks @Lizard-13!)
  • Add input for setting FPS for animation playback speed when previewing an animation (thanks @blurymind!)
  • Add menu item to remove all resources with invalid paths (thanks @blurymind!)

🐛 Bug fixes

  • Fix version number not properly applied to Android
  • Don't load AdMob ads if already loading/showing (thanks @Lizard-13!)
  • Fix Jfxr not opening
  • Fix right click in CodeEditor that triggered the wrong context menu
  • Fix horizontal scrollbar displayed in events when using a JavaScript code event
  • Fix link to help page for mouse action/conditions
  • Fix empty menu options shown in scene editor in web-app.
  • Set default time between Sprite frames to 0.08ms rather than 1s

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