Florian Rival/GDevelop: Release v5.0.0-beta66
Name: GDevelop
Owner: Florian Rival
Release: 5.0.0-beta66
Released: 2019-04-21
License: NOASSERTION
Release Assets:
✨New features
- 🏃♀️New behavior: Tween, to animate objects position/angle/properties (thanks @Wend1go!)
- See "Pairs" starter game for an example of using tweens to animate objects.
- Tweens are run using Shifty.js tween engine (thanks @jeremyckahn).
- 🗄 Add support for saving a project as multiple files, ideal for team work and using version control systems (like git, mercurial, svn, etc...)
- In the game properties, choose "Multiples files" and save the project.
- Layouts, external events, external layouts and functions will be saved into different json files.
- Make sure to make a backup of your game!.
- Be sure not to erase any of the multiple files, or GDevelop will be unable to open again your project.
- ⚙️New option: Extract Events to a Function, to automatically create a function from selected event(s).
- Select an event, right click and choose Extract Events to a Function in the menu. Parameters will be automatically filled with objects, behaviors and groups.
- Read more about it on the wiki.
- 🎥Experimental new object: Video (thanks @Bouh!)
- Read the help page in the documentation.
💝 Improvements
- Add variable and object thumbnail icons in the event sheet (thanks @blurymind!)
- Add tooltips in the scene editor, when hovering an instance (thanks @blurymind!)
- Autosave is now made for the project when a preview is launched (thanks @blurymind!)
- If the editor crash, or the autosave is more recent than the file, GDevelop will ask if you want to open the autosave.
- Autosave is created next to the original file, with a ".autosave" extension.
- Update rendering engine to Pixi.js v4.8.6
- Add checkboxes to filters by conditions/actions in the Events Search (thanks @Bouh!)
- Show object name in menu when pasting and show hint if pasting as global (thanks @blurymind!)
- Add setting to set the maximum framerate (FPS) of the game. Default is ~60fps.
- Show resource name when hovering thumbnail (thanks @blurymind!)
- Improve events function performance
- Add support for groups inside events functions.
- Updated translations.
🐛 Bug fixes
- Disable some menu items (disable event/adding subevent) if not applicable (thanks @blurymind!)
- Fix crash when choosing a folder for a new game
- Fix color picker in the scene properties (thanks @KinkGD!)
- Update link to Discord channel (thanks @Bouh!)
- Avoid crashes due to clipboard handling
- Fix crash when using the resource editor in the web-app