Florian Rival/GDevelop: Release v5.0.0-beta80

✨ New features

  • Add new experimental extension: "Dialogue Tree" πŸ’¬ by @blurymind
    • Construct advanced dialogue tree with an editor like Yarn and load them in your events.
    • In a next version, Yarn will be integrated into GDevelop for authoring the dialogue directly from the editor.
  • Add effects πŸŽ‡for layers:
    • Choose amongst several different effects: sepia, noise, night, etc... (thanks @Wend1go for the additions!)
    • Update the effect parameters during the game with events.
    • In a next version, more effects will be provided through extensions.
    • Learn more about effects on this wiki page!

πŸ’ Improvements

  • Add context menu options to add new scene/external layout/external events or extension (thanks @Bouh!)
  • Add search bar in instances list
  • Update some buttons to make them more intuitive to use
  • Update field colors to make clearer the input areas
  • Improve Layers editor
  • Add more argument types in objecttools.js (thanks @andineck!)
  • Add getObjectsLists to eventsFunctionContext to directly manipulate objects lists in JavaScript.
  • Update games exported to Windows/macOS/Linux to Electron 3.0.9 (for better compatibility and better performance)

πŸ› Bug fixes

  • Fix some typos (thanks @piyushpalawat99 and Wend1go!)
  • Fix the selection area for ForEach/Repeat being too large
  • Fix focusing of fields when editing a parameter by clicking on it in the Events Sheet
  • Fix clicking outside Color Picker not closing the picker
  • Fix positioning of flipped Sprite object with the Platformer Character behavior
  • Fix crash when Text object font is set to 0
  • Fix fill opacity of Shape Painter object always 0 in editor
  • Fix objects/parameters/extensions wrongly allowing empty string as name
  • Prevent empty names to be entered for scene/external layouts/external events (thanks @Bouh!)
  • Fix clicking on group when editing their name wrongly opening the editor
  • Fix video object not playing/crashing on Chrome (thanks @Bouh!)
  • Rework subscriptions to support 3D Secure
  • Fix crash when using some translations
  • Fix object type change not properly applied when editing a behavior
  • Fix "Is Ended" condition for Video object (thanks @Bouh!)

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