GoogleForGames/agones: Release v1.34.0
Name: agones
Owner: GoogleForGames
Release: v1.34.0
Released: 2023-08-15
License: Apache-2.0
Release Assets:
This is the 1.34.0 release of Agones.
In this release, we've upgraded Kubernetes compatibility, graduated StateAllocationFilter to stable, and enhanced GameServers and GameServerAllocation address support.
Kubernetes Support: The latest update extends support to Kubernetes versions 1.25, 1.26, and 1.27, enhancing compatibility with current Kubernetes deployments.
Allocation State Filter is now Stable: The allocation state filter feature has been promoted to stable. It determines the specific state that should be filtered when trying to obtain a
GameServer
through allocation. By default, this filter is set toReady
, but it can also be set to Allocated. When theAllocated
option is selected, it can be combined with label or player selectors to access an already Allocated GameServer.Custom Fleet Autoscaler Synchronization Interval is now Stable: The ability to specify the interval in which the Fleet autoscaler syncs its state and updates its backing Fleet has now also been moved to Stable.
GameServer Address Improvements: GamesServers and GameServerAllocation results now also return the full set of Address records that are attached to the node they came from. This can be useful for dual stack IPv4 and IPv6 nodes, nodes with hostnames and more.
Migrating to Distroless Image: We have migrated from Alpine as the base container image for Agones to Distroless making managing consistent updates to the base image easier for the Agones team.
What's Changed
Breaking changes
- refactor: Throwing error messages with field. by @aimuz in https://github.com/googleforgames/agones/pull/3239
- refactor: apihook ValidateGameServerSpec and ValidateScheduling use field.ErrorList by @aimuz in https://github.com/googleforgames/agones/pull/3255
- Update Supported Kubernetes to 1.25, 1.26, 1.27 by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3261
- refactor(allocation): Reimplement the Validate method using "field.ErrorList" by @aimuz in https://github.com/googleforgames/agones/pull/3259
- refactor: FleetAutoscaler Validate use field.ErrorList by @aimuz in https://github.com/googleforgames/agones/pull/3272
Implemented enhancements
- Graduate CustomFasSyncInterval To Stable by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3235
- Alpine ➡️ Distroless as Agones base image by @markmandel in https://github.com/googleforgames/agones/pull/3270
- Adds Counts and Lists AutoScale Policies by @igooch in https://github.com/googleforgames/agones/pull/3211
- More Local Dev Server Support by @CauhxMilloy in https://github.com/googleforgames/agones/pull/3252
- GameServerAllocation to sort Priorities by Allocated Capacity by @igooch in https://github.com/googleforgames/agones/pull/3282
- Add Node.Status.Address to GameServer.Status in CRD and SDK by @zmerlynn in https://github.com/googleforgames/agones/pull/3299
- Add GameServer addresses to the allocation APIs by @zmerlynn in https://github.com/googleforgames/agones/pull/3307
- Cloud Build Script for supertuxkart by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3291
- Add "Choosing a GCP network" to GKE Cluster Creation by @zmerlynn in https://github.com/googleforgames/agones/pull/3311
- Cloud Build script for crd-client by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3290
- Cloud build script for rust-simple by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3313
- Cloudbuild script for autoscaler-webhook by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3298
- update xonotic example to 0.8.6 by @ashutosji in https://github.com/googleforgames/agones/pull/3273
- Cloud Build script for allocation-endpoint by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3289
- Cloud build script for nodejs-simple by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3312
- Cloud build script for Xonotic image by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3317
- Graduate StateAllocationFilter to Stable by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3308
- Sort by Priority for strategy Distributed by @igooch in https://github.com/googleforgames/agones/pull/3296
- Build Script for cpp-simple by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3320
Fixed bugs
- fix: Enabling SplitControllerAndExtensions leads to incomplete metrics availability by @aimuz in https://github.com/googleforgames/agones/pull/3242
- Race Flake in TestControllerSyncFleetAutoscaler() by @markmandel in https://github.com/googleforgames/agones/pull/3260
- Use maintenance exclusion to prevent auto-upgrade, add 1.27 test clusters by @gongmax in https://github.com/googleforgames/agones/pull/3253
- SDK WatchGameServer logs error on shutdown by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3271
- APIService: Updates to handlers for 1.27.x by @markmandel in https://github.com/googleforgames/agones/pull/3297
- [Helm Chart] Only enable service monitor relabelings for prometheus scrape when prometheusServiceDiscovery is enabled by @ufou in https://github.com/googleforgames/agones/pull/3285
- Flaky: TestAllocatorAllocateOnGameServerUpdateError by @markmandel in https://github.com/googleforgames/agones/pull/3300
- Run
make gen-all-sdk-grpc
by @zmerlynn in https://github.com/googleforgames/agones/pull/3301 - Fix for scaling split allocated GameServerSets by @markmandel in https://github.com/googleforgames/agones/pull/3292
- Flaky: TestAllocatorAllocateOnGameServerUpdateError by @markmandel in https://github.com/googleforgames/agones/pull/3306
- Bugs and Improvements for CPP SDK and Example by @markmandel in https://github.com/googleforgames/agones/pull/3318
Other
- Preparation for 1.34.0 by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3248
- fix: Label PR Warning by @aimuz in https://github.com/googleforgames/agones/pull/3241
- Put e2e Cloud Build logs in public bucket by @markmandel in https://github.com/googleforgames/agones/pull/3250
- cleanup: Add agones-extensions Image by @aimuz in https://github.com/googleforgames/agones/pull/3256
- Release Checklist Cleanup by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3258
- Cleanup Labeler by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3257
- fix: info to debug level by @aimuz in https://github.com/googleforgames/agones/pull/3265
- refactor: Switch Helm Cleanup job to use bitnami/kubectl image by @aimuz in https://github.com/googleforgames/agones/pull/3263
- Remove e2e cluster with oldest supported K8s version by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3267
- Flake: TestControllerAllocator by @markmandel in https://github.com/googleforgames/agones/pull/3264
- Upgrade Version of Rust by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3268
- Some copy edits to the most recent release blog post. by @roberthbailey in https://github.com/googleforgames/agones/pull/3275
- Fix Dependabot Vulnerability by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3269
- Upgrade site to Google Analytics 4 by @markmandel in https://github.com/googleforgames/agones/pull/3278
- Flaky: TestAllocatorAllocatePriority by @markmandel in https://github.com/googleforgames/agones/pull/3280
- Move simple-game-server to Distroless base by @markmandel in https://github.com/googleforgames/agones/pull/3279
- TestAllocatorAllocateOnGameServerUpdateError by @markmandel in https://github.com/googleforgames/agones/pull/3283
- Switching autoscaler-webhook to utilize distroless as base Image by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3276
- Distroless base image for crd-client by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3277
- Flake TestAllocatorAllocateOnGameServerUpdateError by @markmandel in https://github.com/googleforgames/agones/pull/3295
- Updates for Terraform by @markmandel in https://github.com/googleforgames/agones/pull/3293
- Bring Rust SDK dependencies up to date by @markmandel in https://github.com/googleforgames/agones/pull/3305
- Add note about which namespace is used for game serves deployed from fleets by @mikeseese in https://github.com/googleforgames/agones/pull/3288
- Condition check for no content in PR by @Kalaiselvi84 in https://github.com/googleforgames/agones/pull/3304
- Update close.yaml by @geetachavan1 in https://github.com/googleforgames/agones/pull/3316
- Fix inaccurate parameter description by @gongmax in https://github.com/googleforgames/agones/pull/3321
New Contributors
- @CauhxMilloy made their first contribution in https://github.com/googleforgames/agones/pull/3252
- @ufou made their first contribution in https://github.com/googleforgames/agones/pull/3285
- @mikeseese made their first contribution in https://github.com/googleforgames/agones/pull/3288
Full Changelog: https://github.com/googleforgames/agones/compare/v1.33.0...v1.34.0
Images available with this release:
- us-docker.pkg.dev/agones-images/release/agones-controller:1.34.0
- us-docker.pkg.dev/agones-images/release/agones-sdk:1.34.0
- us-docker.pkg.dev/agones-images/release/agones-ping:1.34.0
- us-docker.pkg.dev/agones-images/release/agones-allocator:1.34.0
- us-docker.pkg.dev/agones-images/examples/allocation-endpoint-proxy:0.5
- us-docker.pkg.dev/agones-images/examples/autoscaler-webhook:0.7
- us-docker.pkg.dev/agones-images/examples/cpp-simple-server:0.16
- us-docker.pkg.dev/agones-images/examples/crd-client:0.10
- us-docker.pkg.dev/agones-images/examples/nodejs-simple-server:0.8
- us-docker.pkg.dev/agones-images/examples/rust-simple-server:0.12
- us-docker.pkg.dev/agones-images/examples/simple-game-server:0.17
- us-docker.pkg.dev/agones-images/examples/supertuxkart-example:0.8
- us-docker.pkg.dev/agones-images/examples/unity-simple-server:0.3
- us-docker.pkg.dev/agones-images/examples/xonotic-example:1.2
Helm chart available with this release:
Make sure to add our stable helm repository using
helm repo add agones https://agones.dev/chart/stable