Stride/stride: Release releases/4.2.0.2293
What's Changed
🧠 Core
- feat: LockFileEx/UnLockFileEx methods shouldn't be called explicitly by @Jklawreszuk in https://github.com/stride3d/stride/pull/2564
🔨 Build
- [Android] Fix invalid configuration in Android solution file. by @Basewq in https://github.com/stride3d/stride/pull/2563
⌨️ Input
- fix: Removed Focused loss triggering button Release by @TranquilAbyss in https://github.com/stride3d/stride/pull/2549
➗ Math
- feat: Add numerics type conversions by @Doprez in https://github.com/stride3d/stride/pull/2238
⚙️ Physics
- fix: Minor xml issue with Bepu extensions by @Eideren in https://github.com/stride3d/stride/pull/2558
- fix: Remove nuget config workaround for bepu demo project by @Eideren in https://github.com/stride3d/stride/pull/2559
- fix: CharacterComponent can stand on trigger boxes by @Eideren in https://github.com/stride3d/stride/pull/2562
- feat: Bepu, Allow user to set thread count by @Nicogo1705 in https://github.com/stride3d/stride/pull/2571
🖥️ UI
- feat: added outline support for TextBlock by @ourabigdev in https://github.com/stride3d/stride/pull/2582
💪 Other Changes
- Revert "chore: Update ServiceWire package to version 5.6.0" by @Eideren in https://github.com/stride3d/stride/pull/2575
- [Graphics] Fixes memory leak when creating D3D11 texture with shared options by @azeno in https://github.com/stride3d/stride/pull/2568
New Contributors
- @Nicogo1705 made their first contribution in https://github.com/stride3d/stride/pull/2571
- @ourabigdev made their first contribution in https://github.com/stride3d/stride/pull/2582
Full Changelog: https://github.com/stride3d/stride/compare/releases/4.2.0.2282...releases/4.2.0.2293